Information and multimedia technologies in culture and art. The problems of digitization of cultural heritage, virtual reconstructions.

Information, communication and multimedia technologies are actively used in all spheres of arts and culture (theatres, museums, cinema, television, libraries, etc.):

Multimedia information systems and Internet portals of various institutions of culture and art;

Theatre performances with the use of multimedia technologies, virtual stage design;

Multi-camera online broadcasts of different events;

The use of technologies of virtual and augmented reality in theater and museum activities;

Video 360 and binaural sound;

and much more.

The Department of Graphic Technologies (Faculty of Software Engineering and Computer Technology) in the cooperation with the Center for Design and Multimedia (Faculty of Technology Management and Innovation) implemented a number of projects in the field of introducing multimedia technologies in various spheres of culture and art:

 Participation in the creation of a media performance "Neurointegrum" on the New Stage of the Alexandrinsky Theater (https://www.youtube.com/watch?v=NcU6RKjNilo);

Project "Multimedia information system" Multimedia-reconstruction of theatrical event. The premiere of the play "The Seagull on the Alexandrinsky Stage October 17, 1896» »» realized in conjunction with the Russian State Institute of Performing Arts in the framework of the grant of the Russian Humanitarian Scientific Foundation (http://seagull.ifmo.ru/);

  Virtual Museum of the Prosecutor's Office of the Novgorod Region (http://procnov.ru/muzey);

  Virtual museum of the history of the women's movement in Russia (http://womenmuseum.ru/), etc.

Virtual historical reconstruction is a virtual reconstruction of historical and archaeological objects or processes based on various computer technologies and corresponding software.

As of 2016, the list of UNESCO World Heritage Sites includes about 1052 sites around the world.

Virtual historical reconstruction allows not only to digitize and preserve historical heritage objects for the descendants, but also restore lost objects using various sources (drawings, photo images, graphic images, etc.).

Employees of the Department of Graphic Technology, as well as students in the framework of their theses and master's dissertations carry out various virtual reconstructions of lost cultural heritage sites:

Project "Multimedia Information System" Ancient Fortresses of the North-West of Russia "" implemented jointly with the Design and Multimedia Center (Faculty of Technological Management and Innovations) within the framework of the grant of the Russian Humanitarian Scientific Foundation (http://nwfortress.ifmo.ru/);

 Project "Multimedia Information System" Architectural Ensemble of the Solovetsky Monastery during its Highest Heyday (16th-17th centuries) ", implemented jointly with the Design and Multimedia Center (Faculty of Technological Management and Innovation) within the framework of the grant of the Russian Humanitarian Scientific Foundation;

 Interactive virtual reconstruction of the Manor of Edla Nobel;

 Virtual reconstruction of the exterior of the Suur-Meryioka estate;

 Virtual reconstruction of the summer residence of Leonid Andreev under the project of architect A. Olya, etc.

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